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Selected Readings in Vision and Graphics
edited by Luc Van Gool, Gábor Székely, Markus Gross, Bernt Schiele
Volume 30
Stephan Würmlin
Dynamic Point Samples
as Primitives
Free-Viewpoint Video
First edition 2004, 180 pages, € 64,00. ISBN 3-89649-949-1
Free-viewpoint video (FVV)
uses multiple video streams to re-render a time-varying scene from arbitrary
viewpoints allowing for virtual replays and for freeze-and-rotate effects, for
instance. In this thesis, we propose the application of dynamic point samples
as primitives for FVV by generalizing 2D video pixels towards 3D irregular
point samples. The work presented in this thesis was carried out in the context
of the blue-c project. blue-c successfully combines
the advantages of a Cave™-like projection environment with simultaneous and
real-time 3D video capturing and processing of users. The real-time 3D video
technology is based on a differential operator scheme which can maintain 3D
video by adding, removing, and updating the modified areas of the input video
frames only, thereby obviating the need to recalculate the scene’s 3D geometry
for each individual frame. The scheme efficiently cuts down the necessary costs
for shape computations as well as required network bandwidth. As a result, it
allows to transmit a 3D video stream with a mean bit
rate between 1.5 and 2.5 Mbps. A novel concept for data acquisition and system
control dynamically selects the subset of relevant cameras and adapts to the
processing load of the system and features of the target rendering platform.
In addition to the real-time FVV system needed for the blue-c, the recording
and efficient coding of geometry-enhanced free-viewpoint
video is discussed for off-line FVV. Representations and data formats are
presented, which—combined with suitable coding methods—are capable of
progressively streaming and displaying sparse multi-view video data from
arbitrary viewpoints. The presented image-space framework features
multi-resolution, multi-rate and view-dependent decoding. It is based on the
fundamental concept of storing all information describing a scene's visual
appearance in multi-channel video images. This representation and coding
framework is capable of streaming FVV at bit rates as low as 256 kbps and has
recently been adopted as future extension of the MPEG-4 AFX standard.
Short Biography
Stephan Würmlin is currently a post-doctoral researcher in the Computer Graphics
Laboratory and project leader of the blue-c-II project. He received a diploma
degree in Computer Science at ETH Zurich in 2000. From 2000 to 2004, he was a
research associate and Ph.D. candidate in the Computer Graphics Laboratory with
Prof. Markus Gross. He finished his Ph.D. thesis in May 2004 on the design of
the 3D video technology for the blue-c collaborative virtual reality system.
His current research interests include free-viewpoint video, point-based
representations and rendering, and multimedia coding. The dynamic point sample
representation that he developed is adopted by MPEG as an extension of the
MPEG-4 AFX standard.
Reihe " Selected Readings in Vision and
Graphics " im Hartung-Gorre Verlag
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